About Us & Our Plan
We want Team MiHa to grow into an independent game studio and publisher built around games we genuinely believe in. First, we're making our own. Our goal is to create small distinctive games that we actually like and are proud of, and to develop and publish them under the Team MiHa name.
We also want to support other indie devs and studios who are trying to bring their games to life. We're open to publishing games we believe in and helping devs who might not have the time, resources or experience to handle everything that comes with getting a game in front of an audience. Alongside publishing, we're building our social media marketing and community-building services to help smaller teams grow their online presence and connect their games with the people who will love them.
Right now, Team MiHa is a side quest that we're working on alongside our main quest (full-time careers!) We're funding it ourselves and putting our own time, skills and resources into making it happen. We're starting small, learning as we go and figuring out where this journey takes us.
Our Values
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Wellbeing Over Crunch
We believe making games should be sustainable, enjoyable and compatible with having a life outside of them. We don't believe crunch should be a requirement for making great games. We'd rather work at a sustainable pace, enjoy the process and build something we're proud of without burning ourselves out.
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Independence
Team MiHa exists because we wanted to build something on our own terms. We value creative freedom, independence and the ability to make decisions based on what we believe is right for our projects rather than following industry expectations.
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Small, But Meaningful
We aren't trying to become the biggest studio in the world. We're interested in making and supporting games that have something to say or something different to offer.
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No Gatekeeping
Team MiHa was born from our own experiences with the barriers of the games industry. We want to help make the industry feel a little more accessible by supporting indie devs and giving indie games a chance to be seen.