Two People, One Vision, and a Whole Lot of Heart

A young man and woman standing back-to-back with crossed arms, smiling at the camera, in front of a wall with warm string lights.

We're a couple who built this studio on two things: a shared life and a shared love for video games.

For years, we’ve sat on a mountain of stories and game ideas that we were dying to tell. At some point we realised that we didn't have to wait for permission from big corpo to create these games, so we decided to build our own studio and get crackin' on our first project.

Who are we?

A young man with curly hair, glasses, and a beard smiling in with a microphone in front of him.

Mitch

Founder - Dev & Narrative Design

Dev, Narrative & Solo Builder. Mitch is the “technical engine” of the studio. Writing code and building the mechanics so the stories have a place to live. He was writing his own “choose your own adventure” books before he even know what videos games were, fuelled by a lifelong conviction that Skulduggery Pleasant is peak literature. A former marching band drummer who still grinds OSRS for the nostalgia, he handles everything under the hood (he loves a spreadsheet) while remaining the self-appointed president of Haze’s fan club.

Haze

Co-founder - Marketing & Community

A veteran content creator and community manager, Haze handles everything from marketing to the studio’s branding. Most importantly, she wants everyone to know that the N64 era was peak and Majora’s Mask is the best game ever made. Haze is fuelled by good films, cats, and an oddly specific fascination with miniature clay food and low-poly food in games.